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- define(function () {
- return function (config) {
- var objects = { nodes: {}, links: {} }
- var targets = []
- var self = this
- function resetView(push) {
- push = trueDefault(push)
- targets.forEach( function (t) {
- t.resetView()
- })
- if (push)
- saveState()
- }
- function gotoNode(d) {
- targets.forEach( function (t) {
- t.gotoNode(d)
- })
- }
- function gotoLink(d) {
- targets.forEach( function (t) {
- t.gotoLink(d)
- })
- }
- function saveState(d) {
- var s = "#!"
- if (d) {
- if ("node" in d)
- s += "n:" + d.node.nodeinfo.node_id
- if ("link" in d)
- s += "l:" + linkId(d.link)
- }
- window.history.pushState(s, undefined, s)
- }
- function loadState(s) {
- if (!s)
- return
- if (!s.startsWith("#!"))
- return
- var args = s.slice(2).split(":")
- if (args.length == 1 && args[0] == "")
- resetView(false)
- if (args[0] === "n") {
- var id = args[1]
- if (id in objects.nodes)
- gotoNode(objects.nodes[id])
- }
- if (args[0] === "l") {
- var id = args[1]
- if (id in objects.links)
- gotoLink(objects.links[id])
- }
- }
- self.node = function (d) {
- return function () {
- gotoNode(d)
- saveState({ node: d })
- return false
- }
- }
- self.link = function (d) {
- return function () {
- gotoLink(d)
- saveState({ link: d })
- return false
- }
- }
- self.reset = function () {
- resetView()
- saveState()
- }
- self.addMarkers = function (d) {
- markers = d
- }
- self.addTarget = function (d) { targets.push(d) }
- self.loadState = loadState
- self.setData = function (nodes, links) {
- objects.nodes = {}
- objects.links = {}
- nodes.forEach( function (d) {
- objects.nodes[d.nodeinfo.node_id] = d
- })
- links.forEach( function (d) {
- objects.links[linkId(d)] = d
- })
- }
- window.onpopstate = function (d) { loadState(d.state) }
- return self
- }
- })
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