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- define(["leaflet", "jshashes"],
- function (L, jsHashes) {
- var MD5 = new jsHashes.MD5()
- return L.TileLayer.Canvas.extend({
- setData: function (d) {
- this.data = d
- //pre-calculate start angles
- this.data.all().forEach(function (d) {
- var hash = MD5.hex(d.node.nodeinfo.node_id)
- d.startAngle = (parseInt(hash.substr(0, 2), 16) / 255) * 2 * Math.PI
- })
- this.redraw()
- },
- drawTile: function (canvas, tilePoint) {
- function getTileBBox(s, map, tileSize, margin) {
- var tl = map.unproject([s.x - margin, s.y - margin])
- var br = map.unproject([s.x + margin + tileSize, s.y + margin + tileSize])
- return [br.lat, tl.lng, tl.lat, br.lng]
- }
- if (!this.data)
- return
- var tileSize = this.options.tileSize
- var s = tilePoint.multiplyBy(tileSize)
- var map = this._map
- var margin = 50
- var bbox = getTileBBox(s, map, tileSize, margin)
- var nodes = this.data.search(bbox)
- if (nodes.length === 0)
- return
- var ctx = canvas.getContext("2d")
- var radius = 3
- var a = 1.2
- var startDistance = 12
- ctx.beginPath()
- nodes.forEach(function (d) {
- var p = map.project([d.node.nodeinfo.location.latitude, d.node.nodeinfo.location.longitude])
- var clients = d.node.statistics.clients
- if (clients === 0)
- return
- p.x -= s.x
- p.y -= s.y
- for (var orbit = 0, i = 0; i < clients; orbit++) {
- var distance = startDistance + orbit * 2 * radius * a
- var n = Math.floor((Math.PI * distance) / (a * radius))
- var delta = clients - i
- for (var j = 0; j < Math.min(delta, n); i++, j++) {
- var angle = 2 * Math.PI / n * j
- var x = p.x + distance * Math.cos(angle + d.startAngle)
- var y = p.y + distance * Math.sin(angle + d.startAngle)
- ctx.moveTo(x, y)
- ctx.arc(x, y, radius, 0, 2 * Math.PI)
- }
- }
- })
- ctx.fillStyle = "rgba(220, 0, 103, 0.7)"
- ctx.fill()
- }
- })
- })
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